Download Planetary Annihilation: TITANS 124666 Story
There is no scripted story in Planetary Annihilation: TITANS – no named commanders, no dialogue, no cutscenes to connect matches together. Rather, the game’s premise is set in the context of an open-ended sci-fi conflict, with opposing factions battling across entire solar systems for control of planets, and ultimately, survival of their forces against total planetary annihilation. The “story” of any particular match is fully emergent, constructed from the specific planets involved, the ever-expanding scale of each fight and the decision of when (or if) to end things by physically destroying an opponent’s world. There is no pre-written story here, and that’s by design – TITANS is a system-driven strategy sandbox, not a story-driven campaign, more a persistent simulation of interplanetary warfare than a traditional RTS with a beginning, middle and end. The drama is in the scale and stakes of the game mechanics themselves: seeing a unit classed as a Titan turn the tide of a losing battle or seeing a planet you’ve spent an hour developing get shattered by a Ragnarok Titan carries far more narrative weight than anything scripted could add.